Category Archives: GSoC

Hello WordPress – says my Keon!!

This blog post celebrates the joy that I feel from the depths of my heart to see that my baby has finally hatched from its shell and come to life for the first time on my Firefox OS Keon developer device.

This is the first post that is being made from an actual Firefox OS device using the WordPress for Firefox OS web application to commemorate the completion of my Google Summer of Code 2013 project!

I’m grateful to have received the opportunity to develop WordPress for Firefox OS (Alpha) – v0.01 as my project for this year’s Google Summer of Code! 🙂

Porting WordPress for WebOS to Firefox OS

Introduction to WordPress for WebOS

WordPress for WebOS was a web app which used the WebOS platform’s innovative “Cards” feature, which allowed users to quickly switch between managing, editing, and browsing content. WordPress for WebOS was built around Sliding Panels that enables users to easily switch between creating, editing and managing content.

The app allowed working with both and self-hosted blogs, notified users of new pending comments and had WordPress Stats built in using Jetpack for self-hosted blogs apart from using Sliding Panels to quickly move between new and existing content. It was also the first Open Source WordPress app to have a full visual editor, which made it easier than ever to format text, add links or embed media into a user’s posts and pages.

Recycling the Code

Even though the project is currently dormant, however, it’s repository still has the potential to serve as a precursor to future Web apps for WordPress, by providing a neat base model for future application developers.

The WebOS app was written using the Enyo.js JavaScript framework, which gives the application the flexibility of cross platform development using the same framework, as well as being extensible for future iterations due to Enyo’s modular design. This provides developers with the opportunity of reusing the existing code of the WebOS application for developing Web apps for newer platforms.

The rising popularity of web based applications along with significant advancements in the Enyo Framework also makes it easier to port the existing code for the web application to newer platforms such as Firefox OS.

Desired Outcomes from the Project during GSoC

  1. Upgrade the existing Enyo 1.0 based code to the Enyo 2.2 framework.
  2. Rewrite platform specific code such as app manifest and device APIs.
  3. Basic UI redesign to a responsive layout so as to support smaller device resolutions.

Aspects of Porting

There are two major aspects which need to be taken into consideration while rebuilding/porting the existing app on a Firefox OS:-

  1. The WebOS app was written using the Enyo.js 1.0 framework. This needs to be first updated to Enyo 2.2 framework for porting the app to Firefox OS.
  2. Given the fact that the WebOS app was last updated almost a year ago, the app itself needs some rework to get it up-to-date and at par with the latest WordPress mobile apps on other platforms like Android the latest facelift.

Development Methodology

A structured three step approach is proposed for the actual coding cycle as follows:-

  1. Identify the key differences between the architecture of an app developed on WebOS and that of one developed for Firefox OS.
  2. Based upon these observations isolate platform specific code and app specific code.
  3. From here on the actual implementation process begins and is categorized into two categories:-
    • Rewrite platform specific code such as app manifests and Web API interactions.
    • Modify and upgrade the base Enyo 1.0 code to Enyo 2.2, to include newer functionalities to bring the existing code base at par with the WordPress apps for other platforms such as Android as well as to support advanced features on Firefox OS for the Enyo 2.2 framework. This would include some basic UI redesign to cope with smaller screen resolutions on mobile handsets.

Bonus Objectives

Once the basic code upgradation is complete, the focus can be shifted towards added features based on time availability post completion of primary development objectives. Two major desirable additions would be as follows:-

  • UI redesign: Since the WordPress for WebOS app was primarily designed for use in tablets with comparatively higher screen resolutions, the application UI layout needs to be upgraded to a more responsive interface layout to support a variety of screen resolutions most of which are comparatively lower than that of tablets to extend support to smaller devices. A possible layout for lower resolutions can include an arrow button like the Android app to bring out the admin sidebar.
    [Note: While the project’s scope for GSoC would include some basic UI adjustments, further improvements to the UI would be a long term goal traversing the completion of the GSoC period.]
  • l10n: Localization is a bonus target which can be looked upon if time permits after the primary application development process. Currently the WebOS app supports 11 locales by itself by using JSON based l10n resources identified by the Enyo framework. This section would require a considerable looking into to improve the quality and performance of localized content for the Firefox OS app. The primary objective here would be to extend the current localization resources, however an alternate implementation can be done by using Gaia’s webl10n library if it shows a substantial performance (response/rendering time for localized Glyphs) and quality improvements over Enyo’s base l10n resource implementation.
    [Note: This is not a milestone for the project itself, however this is a support feature that needs to be kept in mind for future improvements.]

Google Summer of Code 2012 Project: Disha

New Visual Keyboard For Bengali

Project Background:

Currently, the most commonly used and popular keyboard layouts available for Indic scripts such as Bengali use a kind of non-visual style of typing. Now, the big question lies in the fact that what exactly is a “Non-Visual Style of Typing”? The answer to that can be stated simply as the sequence in which the characters are typed into the system is not exactly the sequence in which they are displayed.
This can be explained by a simple example of an input combination of the Bengali consonant Ka (ক) and the dependent vowel sign E (ে) as follows:-
Typing sequence: ক+ে
Display sequence: কে
This non-visual style is achieved by following a uniform method of typing the characters as per their type(i.e. consonants,  independent / dependent vowels, special characters, conjunct characters) and are defined by specific sets of rules.

Problem with the current system:

Even though the existing non-visual style of writing is quite prevalent, this poses a major learning challenge for new users who are usually more used to the conventional visual way of writing.
How so?
Reiterating the above example the most common problem faced is that inexperienced users usually try the above consonant-vowel combination in the following way:-
thus ending up with the following display:-
which is not how it should be.

This project is thus aimed at creating a Visual Typing Method for complex scripts like Bengali.

Project Implementation Logic:

The examples stated in the previous section outline just one of the implications for the project. However, there are quite a few cases which need to be implemented on top of the existing system to create such a Visual Layout. This project is primarily concerned with dependent vowels and split vowels which need to rendering of pre-base matras for base consonants.
The main implementation focus of this project can thus be listed as below:-

Case 1:
BENGALI VOWEL SIGN E(ে)[Unicode: 0x09C7]: In this case the rendering engine should be able to process an input combination in which the dependent vowel is input first followed by the base consonant, i.e. if the base consonant is ক, the input system should be able to process the input combination: ে+ ক  as কে in which the vowel the input system first takes ে as input, stores in it’s buffer and waits for the following input. If the following input is a consonant like ক as in the current example, it renders ে as the pre base matra, and ক as the base consonant.

Case 2:
BENGALI VOWEL SIGN AI (ৈ)[Unicode: 0x09C8]: This case is similar in behaviour to the previous case, the only difference being in the input vowel, which is Oikar in this case. Thus the input sequence being ৈ+ক, and the display sequence being কৈ.

Case 3:
BENGALI VOWEL SIGN I(ি)[Unicode: 0x09BF]: This case is also similar to the previous couple of cases where the dependent vowel ি is to be input followed by the consonant as ি+ক and is displayed as কি where again ি becomes the pre base matra followed the base consonant ক.

Case 4:
BENGALI VOWEL SIGN O (ো)[Unicode: 0x09CB]: This case implements split vowels, wherein one part of the vowel sign could be input before the base consonant, while the other part maybe be input after the consonant. This can be explained by the following example:-
Input combination: ে+ক+া
Display combination: কো
This input sequence can be implemented by the input system in two parts. In the first part the input system stores the input vowel ে in the buffer. If the next character is a consonant such as ক it renders the combination as কে and again stores this to the buffer. Now, if the next input character is the vowel া, then it renders the combination as কো and commits it as the output, otherwise the input system, commits the output as কে and initializes the input state to render the next character.

Case 5:
BENGALI VOWEL SIGN AU(ৌ)[Unicode: 0x09CC]: This case again behaves similar to the previous case, the only difference being in the second part of the implementation, wherein if the next input vowel is Au, then the system renders the output as কৌ.

The above mentioned five cases are the main priority for the implementation of the Visual Keyboard Layout. The other dependent vowels in the Bengali language are mostly either post base, above base or below base matras which are already implemented by the present input layouts, hence they need not be reworked.

Project Progress:

The new input system is based on the bn-probhat keyboard input layout, as it provides the most comprehensive key mapping for the Bengali language. The essential key mappings in the visual keyboard layout have been kept the same as the Probhat input system based on the m17n database.
For the purpose of the actual keyboard layout implementation the some research work was done on the specifics of the m17n library and database.

The actual implementation of the Project can be done in two ways:-

  1. Combination Based Input System: In this method the combinations for various input sequences for all three pre-base matras can be defined in the mim file itself.
  2. Condition Based Input System: This method uses a logical condition based approach, whereby conditional logic can be defined in the mim file itself based on a logical algorithm.

Pros and Cons of Combination-Based Implementation Method:

1. Since this a direct input mapping, instead of a logical implementation for input mapping, hence I suspect that performance wise this layout may be faster than the former.
2. As this is a combination of one-to-one and two-to-one mapping, this is also a fairly simple implementation to understand.
3. Inherently takes care of a lot of constraint checking, as this kind of input mapping directly overrides any possible conflicts.

1. The source code for the input layout tends to be a redundant and lengthy.

Implementation Logic for Condition-Based Method:

The actual work on the input system consists of two essential parts:-

Part 1:

The creation of a new MIM file defining the basic one to one mapping of individual keyboard inputs to individual characters of the Bengali Language. This mapping has been done in accordance with the existing mapping present in the bn-probhat layout for the m17n database.

Part 2:

Defining new logical rules in the form of conditions in the new input system. These logical rules have been narrowed down to the implementation of the five individual cases as listed above.

Pseudo-Code for Conditional Approach:

After some experimentation and research it has been concluded that the base logic required for the keyboard layout to work in the desired way is as follows. The following pseudo-code has been concluded upon keeping in mind an m17n database implementation:-

  1. The input system reads one character at a time.
  2. Check if the input character is either ি [Unicode: 0x09BF], ে [Unicode: 0x09C7] or ৈ [Unicode: 0x09C8]
  3. If the condition in step 2 is true, go to step 4, else carry on with normal rendering and commit.
  4. If input character is ি [Unicode: 0x09BF], perform the following steps:-
    1. Read the next input character and store it in temporary variable, say c.
    2. Check if it is a consonant, i.e.: (c > 0x0994) & (c < 0x09C0). If true go to sub-step 3.
    3. Check for consonant rule exceptions, i.e.: (c != 0x0999) & (c != 0x099E). If true go to sub-step 4.
    4. Join 0x09BF and c.
    5. Commit.
  5. If input character is ৈ [Unicode: 0x09C8], perform the following steps:-
    1. Read the next input character and store it in temporary variable, say c.
    2. Check if it is a consonant, i.e.: (c > 0x0994) & (c < 0x09C0). If true go to sub-step 3.
    3. Check for consonant rule exceptions, i.e.: (c != 0x0999) & (c != 0x099E). If true go to sub-step 4.
    4. Join 0x09C8 and c.
    5. Commit.
  6. If input character is  ে [Unicode: 0x09C7], perform the following steps:-
    1. Read the next input character and store it in a temporary variable, say c1.
    2. Check if it is a consonant, i.e.: (c1 > 0x0994) & (c1 < 0x09C0). If true go to sub-step 3.
    3. Check for consonant rule exceptions, i.e.: (c1 != 0x0999) & (c1 != 0x099E). If true go to sub-step 4.
    4. Join 0x09C7 and c1 and store the combined characters into c2.
    5. Read the next input character and store it in temporary variable, say c3.
    6. Check if (c3 = 0x09BE) | (c3 = 0x09D7), if true go to sub-step 7, else Commit and pass c3 to Initialized state.
    7. Join c2 and c3.
    8. Commit.
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